One named rock
An Asteroid Deed is an NFT, like an Aetheris Deed, for one rock in the Asteroid Field, chosen on the field map. Any Commander could hold one, with or without a plot.
WORLDS // ASTEROID FIELD WORLDS // ASTEROID FIELD // IN DESIGN
CONCEPT RENDER
01 // THE DEED // WHAT YOU WOULD HOLD 01 // THE DEED // WHAT YOU WOULD HOLD
01
An Asteroid Deed is an NFT, like an Aetheris Deed, for one rock in the Asteroid Field, chosen on the field map. Any Commander could hold one, with or without a plot.
02
Every rock's size class follows from its number and is published on the field map in advance, so nothing about a rock is hidden or random. The Quantum Scanner keeps its one secret: which rocks hold a Core Fragment.
03
Like a plot, a Deed would be a licence to play. It earns nothing from other Commanders: the services it opens to them are free.
02 // SIZE CLASSES // FIVE KINDS OF ROCK 02 // SIZE CLASSES // FIVE KINDS OF ROCK
Every rock belongs to the belt of its nearest Field Station, about 10,000 rocks a belt. Its size class sets how many buildings it holds: a Shard carries one, so its owner picks one specialism; a Titan carries five.
| CLASS | ROCKS | SHARE | DIAMETER | BUILDING SLOTS |
|---|---|---|---|---|
| Shard | 25,000 | 50% | 20-60 m | 1 |
| Boulder | 15,000 | 30% | 60-150 m | 2 |
| Bastion | 7,500 | 15% | 150-400 m | 3 |
| Colossus | 2,450 | 4.9% | 400 m-1 km | 4 |
| Titan | 50 | 0.1% | 1 km + | 5 |
Titans are the field's 50 landmarks, ten in each station's belt. Each carries a name its owner chooses, and Titans go only to open auction, as the Tether plots do.
Small rocks hollow first: a Shard is dug out in about two weeks, a Titan in most of a year, in exchange for more slots and far more rock ore.
03 // THE ANCHOR // WAYPOST TO CITADEL 03 // THE ANCHOR // WAYPOST TO CITADEL
The Anchor is the rock's main structure, with levels 1 to 21 in three looks. It sets the rock's level, caps every other building and runs the drill that hollows the rock. Its levels are paid in composites from your own Commander, and build times are real: speed is never sold.
CONCEPT RENDERANCHOR 1-7
A single module and a beacon mast clamped to bare rock.
CONCEPT RENDERANCHOR 8-14
A curved deck built onto the rock, with cargo bays, cabling and a hangar door.
CONCEPT RENDERANCHOR 15-21
The rock ringed by a torus, with a tower, antennas and bridges, and the station beside it.
CONCEPT RENDERDUG OUT
Once the drill has dug the rock out, the hangar door opens on a lit interior.
Rock ore, dug by the drill, is a building material only: it builds the rock's own buildings and never reaches a plot, a refinery, composites or a prize score. It can be given within your Syndicate, never sold or traded.
04 // BUILDINGS // ONE PER SLOT 04 // BUILDINGS // ONE PER SLOT
One building per slot, one of each kind per rock, each capped at the Anchor's level.
05 // THE DOCTRINE // ROCK BUFFS 05 // THE DOCTRINE // ROCK BUFFS
Every rock carries a vein of one of the four ores: as its Anchor rises, your plots refine that ore a little better and your plot upgrades ask for a little less, for you and your Syndicate alone, and the Operational Performance Rating is worked out as if none of it existed.
The vein follows from the rock's number, like its size class, and is published on the field map: Tin, Lithium, Titanium or Tungsten.
WAYPOST // ANCHOR 1
Every plot you hold refines the rock's vein ore a little better: a bonus of its own, beside the plot's Refining Bonus. Plots only: the State Refinery stays at the base rate.
STATION // ANCHOR 8
Plot upgrades built from the vein ore's composites ask for fewer of them. Never the Anchor, the rock's buildings, ship Marks or parts, and never a shorter build time.
SYNDICATE BERTH
A rock with a Syndicate Berth lends a quarter of its Vein Bonus to every member's plots, free. A member takes the larger of their own bonus and the Standard, never both.
CITADEL // ANCHOR 15
The Citadel's plating stands in the rock's own defence when the Concord sweeps its belt, worked out with no dice. It protects the rock only, never a convoy.
From Anchor level 8 an owner sets each rock's Posture once a day, moving its strength between the Vein Bonus and the Rebate, never adding to it. A hollow rock runs every buff a tenth stronger, and so do all your rocks once you hold one of each vein at Anchor level 8 or more, with the title Four-Vein Commander.
A rock gives nothing until its Anchor is built, so all its strength comes from your own composites over real build times, and a Shard's buffs stay small until its Anchor is well into the Station levels. Only your best three rocks of a vein count, and a rock lifts a low-tier plot most, never a Core plot past its own ladder. Every buff is in design and may change.
06 // FAIR PLAY // WHAT A ROCK NEVER DOES 06 // FAIR PLAY // WHAT A ROCK NEVER DOES
No USDC, no yield and no revenue share: a Deed would give no right to revenue, profit or treasury, and nothing it does would pay out money.
No tolls and no hire fees. Its open lane and public escorts are free; the owner gets the honour on the map and nothing more.
The Operational Performance Rating is worked out as if your rock had no effects open only to you or your Syndicate. A run on your own lane is scored as if it were flown on a standard lane.
Anchor and building levels, build time and rock ore are never sold, and nothing about a rock is random. Looks such as paint, beacon colours and signage would change how a rock looks, never what it does.
If an owner has not signed in for 14 days, the rock's public services switch off until they are back. The rock and its levels are never taken away.
07 // IN THE FIELD // DEFENCE AND DUTY 07 // IN THE FIELD // DEFENCE AND DUTY
When the Concord sweeps a station's belt, owners and their Syndicates defend their rocks together. The outcome is worked out from the defence against the sweep's published strength, with no dice. A rock that falls loses only the ore waiting in its silo, and defenders earn Survey Charts that unlock new looks.
A meteor storm closes a belt's lanes for a shift. Storms are announced a week ahead, never random, and a Waymark at level 14 or more holds its lane open through one.
An owner can offer a Citadel to host a Field Work the Nexus DACI picks for their station. The host gets the honour on the map, nothing else.
The owners in a station's belt elect a Belt Warden each season, who can table one Land House proposal about that belt's lanes. One Commander, one vote, however many rocks they hold.
08 // UNCHANGED // WHAT STAYS AS IT IS 08 // UNCHANGED // WHAT STAYS AS IT IS
Same field, same odds, same fees and the same claim rules for Core Fragments.
QUANTUM SCANNERTrading rocks player to player is part of the design. Today the Deed Exchange trades Aetheris Deeds only.
DEED EXCHANGENothing from a rock reaches Sanctaris or Field Ops, and nothing comes back from them.
SANCTARISIN DESIGN
Shape the design
Tell us on Discord what you would build on your rock. Free to play; land is optional.
ANALYTICS
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